#ifndef _OPTION_MENU_LAYER_H_
#define _OPTION_MENU_LAYER_H_

#include "cocos2d.h"
#include "GameLayerManager.h"

USING_NS_CC;

class OptionMenuLayer : public CCLayer
{
  public:
    OptionMenuLayer();
    virtual ~OptionMenuLayer();
    static OptionMenuLayer * create();
    bool init();
    void setGameLayerManager(GameLayerManager * pGameLayerManager);
  private:
    void onResume(CCObject *pObj);
    void onExit(CCObject *pObj);
    GameLayerManager * pGameLayerManager;
};

#endif
